A Link to the Past is an action-adventure game originally released for the Super Nintendo Entertainment System (SNES) and the third game in the The Legend of Zelda franchise. Development started for the classic NES, but was soon shifted to the much more technically advanced SNES. It was first released in Japan in 1991 and then in North America and Europe in 1992. The gameplay of Zelda III takes its cue from the first game in the series, expands on it in a meaningful way, and lays the foundation for many more Zelda titles, some of which, even after the series switched from 2D to 3D, continue to follow this blueprint.
The Legend of Zelda – A Link to the Past is considered to be one of the best Nintendo games of all times, and, with 4.61 million units sold, is one of the top-selling games on the Super Nintendo Entertainment System.
In my opinion, a game isn’t just the time spent playing it. It also includes moments when you’re away from home and think “I’m going to play when I get back.” That means that we should be making games that cause players to think to themselves “Maybe I’ll play today for 5 minutes.” If you include even the things you’re not sure whether to call games under the umbrella of computer games, the ideas never end. Computer games are testing all sorts of new things. We’ll never run out of material.
– Shigeru Miyamoto – Game Designer
Super Nintendo Entertainment System
CPU: 16-bit-CPU Ricoh 5A22 3,58 MHz (NTSC) 3,55 MHz (PAL)
GPU: 2 PPU (Picture Processing Unit) with 32768 colors
SPU: 8-bit-Sony-SPC700 combined with a 16-bit DSP
RAM: 128 KB RAM, 64 KB VRAM (32 KB per PPU)
The Legend of Zelda – A Link to the Past
Developer: Nintendo
Publisher: Nintendo
Genre: Action-Adventure
Year: 1991
Plattforms: SNES